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Monday, 24 October 2016 18:42

Explore A World Without Death in ADios

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The aroma and taste produced by the combination of life and death is found a cup of black coffee. Drinking a cup of black coffee helps your soul accept the fact that death will absolutely happen and there’s nothing you can do to stop it. Our ancestors drank black coffee to help cope with the unrelenting hardships they went through. Blood, tears, passion, and creativity are all conveniently mixed in your morning cup of ambition. Black coffee is the beauty of our truth that we take no material possessions with us, nor can we take those we love. Drink your life’s essence without sugar or milk. No, I’m not being paid by the ‘Big Coffee Industry’ to convince you to consume more coffee, but you should definitely drink a straight double shot of espresso from a real coffee house at least once in your life to fully understand what I’m talking about.

Thursday, 20 October 2016 02:00

Experience the Anarchy of Gym Class in Gang Beasts

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Gym class in high school was the class period of the day where you would find my friends and I being completely reckless with our bodies. Had our gym coach been even a tad bit attentive, he would have witnessed true anarchy from 9 to 10:20 a.m. We would find ways to steal from the vending machine because someone decided to place one in the hallway leading to the gym. If you’re a group of teenagers and a vending machine is located in your vicinity, you’d be doing a disservice to yourself by not messing with it. Gym class was the only time of our day where we didn’t have to think about consequences of our actions because we could really do what we wanted, and so we did. We negotiated alliances, fed our clan with stolen Fritos, and made our own rules to certain sport games.

Thursday, 13 October 2016 19:26

Dreams, Pot, and Teens in Indie Development

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We recently sat down with Steve Harmon, the man responsible for Awkward Dimensions Redux, an indie puzzle platformer for Linux, OSX and Windows that defies comprehensive description. The game is slated for steam release on the 21 st , and we took the opportunity to get a better perspective on what goes into small indie projects like this in terms of work and creative influences, and detail how a high-schooler in colorado took on this ambitious project:

Steam is the largest gaming platform ever conceived, and Valve has done a lot towards solidifying its hold on that title -- so much so that the vending platforms of its Host OSes are minuscule by comparison. One of the services that Steam offers to its users with the wealth of data they provide is the Steam Hardware Survey, a database for the purposes of comparison for their 150 million active users. One of the most intriguing metrics displayed there is the most common hardware employed in gaming PCs – as it tells a different story than the narrative pushed by the mainstream gaming media. Console enthusiasts represent the largest viewership in the gaming market, so larger publications have naturally let some confirmation bias sneak into their articles for the sake of retaining that audience.

Monday, 10 October 2016 21:35

Endure Enormous Distractions in Haydee

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Distractions cause most of our failures. Paying attention to the wrong thing will can cause you unnecessary hardship. Take studying as an example: you could be going over the vast amount of reactions for organic chemistry but you keep watching the music video for Melancholy Hill over and over. That wonderful sequence of visual creativity will distract you from memorizing something simple like all your alkyne reactions -- or maybe it’s stereochemistry that awakens your migraines. That’s why staying focused is the key to success. How you decide to measure success is completely your choice, so be reasonable. Do you need an elevator for your car installed in your home to be successful? Yes, sometimes you do. Alas, some distractions are just too hard to ignore and Haydee is my evidence to that claim.

Look, I’m not usually the political type. This election has been more entertaining than most -- I'll give it that. The candidates worth voting for are out of the race or won’t win a single state. Both front-running candidates have come out against freedom of information, encryption, and private online communication, and advocated for equally distasteful things, so any skin I had in the game is long gone at this point. I’m still voting, mind you, just not for a winner. Truth be told, I was on the fence about bothering with the whole ordeal until the ADL made Japanese cartoon characters and an image of a frog from an old comic a hate symbol, and college campuses started banning material containing photographs of an infamously slain great ape.

Thursday, 29 September 2016 12:33

Day of Trumplings: The Actual Basket of Deporables

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If you haven’t taken the opportunity to watch Showtime’s 'The Circus,' you’re missing out on a glimpse into the travelling show that is the presidential race. Though I haven’t been through that many, I can’t remember the last time that I felt so disillusioned with a presidential race -- it’s becoming a reality show. Hillary has probably played golf with Donald, who was mindful to keep Bill’s attention away from Ivanka and his daughters. It has to be common knowledge in political circles that William Clinton will always shoot his shot and Trump has probably always known this.

It’s 2016, we’re getting closer to singularity every day. Deal with it.

Wednesday, 07 September 2016 13:37

420 Character Reviews: Beeftacular 420 (8.7)

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420 Character Reviews: Beeftacular 420 (8.7)

Experience a vegan’s nightmare. A fast-paced platformer, Beeftacular can be as difficult as it is entertaining. You control a chunk of beef who is trying to clean up all of the rotten meat with melee or ranged attacks. Playing with your friends can become quite the bloodbath. Each level is timed so it is imperative that you plan and move fast. Yeah, it’s like Super Meat Boy but it’s still fun in its own unique way.

Wednesday, 07 September 2016 12:43

420 Character Reviews: The Tribe (9.5)

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420 Character Reviews: The Tribe (9.5)

The Tribe is a simple game that manages to make you feel like a worthless shaman. The goal of the game is to guide your tribe through the landscape without any pauses. Fighting, dodging, thinking, and maneuvering is even more daunting when you can’t stop running. It’s like your tribe just found a stash of cocaine and they’re running nonstop until they find more. Every decision matters and every death is your fault.

Not all of us are fortunate enough to live in states that deal with marijuana with a measured approach – the state I live in has a tax stamp scheme in place that effectively doubles the sentence attached to drug use. Naturally, many in these locales have looked into private, convenient ways to source quality cannabis products and more exotic fare. The answer for some time now has been the Darknet, and I don’t think I have to explain to you the role of Bitcoin in using those markets. Bitcoin has other uses, though: it has outperformed gold and stocks as a long-term investment, it helps many in impoverished countries acquire, retain, and transact wealth despite hyperinflation and dismal economics in their countries, and, more recently, has been integrated into mobile gaming as a less scummy way of monetizing a casual entertainment experience. This is, of course, of great interest to me, and it should be to any of the more casual Stoned Gamers that enjoy our content. Blockchain mobile gaming is still pretty new, and the games I’ll be showcasing are in very early beta, but given time to develop, you might just be able to pay for your next sesh by playing them.

Monday, 22 August 2016 23:07

Learn How To Conform In We Happy Few

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Somebody shouting obscenities in public probably isn’t as offensive in the UK like it is in the USA. I’m not saying the UK is better at saying words than the US -- I just really want to be able to say ‘bloke’ without coming off like I’m trying too hard. That doesn’t mean the British should have inflated egos, or hubris, because of their accents. It's appealing because we’ve all wanted to talk like British gangsters.

There are certain genres that are plagued with endless derivative variations on a theme –- I can’t remember the last time I saw a “roguelike” title that felt or looked new. A lot of times, this phenomenon is driven by solid core gameplay elements that make a genre what it is, without strong defining story or stylistic traits. There’s nothing wrong with enjoying a bullet hell or twin stick shooter that doesn’t innovate significantly, but there’s really no point in purchasing more than a few titles with these genres in common when the only differentiating factors are art style, and occasionally execution. In the past I’ve found myself wanting a game that takes one of these gameplay focused genres, strips away any pretense of flavor or uniqueness, and leans in hard on the mechanical elements to provide a fun experience. That’s exactly what I got from a little indie bullet hell called Flat Shot.

I’ve long been awaiting the release of Furi since I first saw its stunning announcement trailer back in 2015. While admittedly stoned, its lights, colors, and pieces of music were right up my alley. My issue, as we all know, is that cinematic trailers that blow your mind are rarely what we actually get to play (looking at you Catherine); thankfully this is not the case with Furi.

The more casual followers of gaming news may think it’s a bad time for shooters. It certainly is for AAA titles, whether it’s the backlash from EA’s “DLC-ifying” the entirety of Battlefield and Star Wars Battlefront, or the massive outcry on the launch of the latest Call of Duty, from fans and detractors alike. It seems the mass market is finally experiencing some fatigue from the generic, semi-simulationist militiary FPS. Titles like Bethesda’s DOOM reboot, Epic’s Unreal Tournament 4, and Blizzard’s Overwatch have stormed the stage of the collective conscious to fill in the gaps left by these mass-produced franchises, and we’re only seeing more innovation in the FPS sub-genre. This certainly wasn’t the case even two years ago, though, and there were many titles that seem to have been left behind in the scramble for the next brown, grind-driven twitchfest. Didn’t matter how innovative or well-executed a shooter was, it just wouldn’t sell if it was not this type of shooter.

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