The British underworld has always been cool solely because of the accents. Try watching any Guy Ritchie film without mimicking the accents and the slang. It’s impossible. Gangster British accents sound irritatingly smooth, therefore I present you with We Happy Few.
If you like your open-world games taking place in a dystopian retro-future, where you're forced to take a government-mandated drug that makes you happy, then We Happy Few is for you. Now, if you like all of that but prefer the England of the 1960s, then you have to absolutely get your hands on We Happy Few.
Set in an England that exists in an alternate universe, you play as a group of people who are trying to escape a town, Wellington Wells, that is fueled by a drug that keeps every inhabitant in blissful denial. You won’t be able to march down the street protesting your opposition to the practice because you will definitely end up getting destroyed. Your rivals aren’t limited to the police that roam and monitor the streets, you’re going to have to watch out for your neighbors, too.
We Happy Few forces you to hide in plain sight of everyone; you must adapt your skills to the procedurally developed world of Wellington Wells. A procedurally developed landscape means that everyone experience will be unique, so you really get to live in an England created entirely for you. The drug that keep everyone ‘happy’ is Joy, and, just like in nursing homes, people will notice if you’re not taking your happy pills. Every character also has their own storyline that reacts to the events in the game. You aren’t some hero who has come down to save everyone from the hidden oppression that they are trapped in. You are someone who has been traumatized by the absolute corruption surrounding you and you crave to escape it at any cost. The manner in which you do attempt escape is entirely on you. Conformity seems to be the best option, though, but where’s the fun in conforming?
The Garden District is the area where you will find people who have refused to take their Joy. Here you will find people are called downers because they are not ‘happy’ like everyone else and it’s a sad situation for everyone there. Don’t assume that the downers will understand your plight and join you in the fray. They will attack you if they’re not too busy talking to themselves, vomiting, or committing suicide.
In Wellington Wells, you can choose to conform to the rules and take your joy, or, you can choose to fight and, basically, take on the entire town. That’s what I find most interesting about We Happy Few. Without zombies, mutants, or ghouls, We Happy Few provides a horror experience where you must learn to conform to evil in order to escape it. Stealth is going to be your key to freedom. Your nerves will vibrate with every person you walk by because you don’t know if they can see past your mask of pseudo-happiness. The whole experience can come to a halt with just one person mouthing their suspicion and you don’t necessarily have to breaking the law in order to be noticed.
We Happy Few is now up for early access.